This talisman can only be attuned by an evil-aligned creature to whom it serves as a holy symbol that provides a +2 bonus to spell attack rolls. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. You can also activate the storm avatar form to gain several more abilities and a lightning-strike attack. This book has an affinity for conjuration magic. Additionally, this device can give you clear and safe directions to a location within 10 miles. Many varieties of these powerful stones exist. The second ability grants a creature you summon advantage on all of their attack rolls for 1 minute. You can turn the head of this staff into a poisonous snake, which you can use to make melee attacks. Speak with animals. 1 Answer Sorted by: 13 Magic items that grant a +1 to saving throws (among other benefits) include: Cloak of Protection (uncommon) Luck Blade (legendary) Ring of Protection (rare) Robe of Stars (very rare) Rod of Alertness (very rare) Stone of Good Luck (uncommon) The aboleth Golorr knows the location of Lord Neverembers secret vault, and you can obtain that knowledge by casting Legend Lore on the stone. This wand can be used to cast Command or to frighten a large group of creatures. These scrolls create an invisible barrier that prevents the passage of a specific creature type. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All proper names, locations, characters, artwork, graphics, and trade dress. An orb that can be used on the material plane to determine whether its morning, afternoon, evening, or night. Covering a creature in this oil puts them under the effects of the Freedom of Movement spell for 8 hours, while pouring it on the ground has the same effect as the Grease spell for 8 hours. It also has a wide variety of abilities that are activated by using up its power cells. A pennant of one of the five colleges of Strixhaven that sheds light when it is waved. This magical sword gives you resistance to fire damage and deals an additional 1d6 cold damage on melee attacks. These legendary gloves come from the Candlekeep Mysteries book and have two incredible effects. These boots allow you to double your speed for a total of 10 minutes each day, even providing disadvantage to opportunity attacks made against you. A +1 shortsword that allows you to regain the maximum amount of hit points every time you roll a hit die so long as you eat twice as much food in a day as you normally would. Some items also allow you to cast a spell that can grant you temp hp. This deck is very similar to the Deck of Many Things but has several different cards in it. You are automatically considered proficient with this +1 chain armor. It can also be used to cast Wish and to reroll one attack roll, saving throw, or ability check each day. Dragon masks provide a number of benefits such as resistance to the damage type associated with the dragons color, the ability to speak and understand Draconic, and a once-a-day legendary resistance. Amulet of Health (rare) DMG p 150 sets your Con score to 19. It only takes a minute to sign up. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. It also is immune to the effects of age. This item is good for any spellcaster as you can regain up to a 3rd level spell slot once a day. When you cast a cantrip as your action, you can cast the same cantrip as a bonus action. Although they are artifacts, the Book of Exalted Deeds and Book of Vile Darkness increase scores by 2 (Wisdom for BoED, and an increase/decrease of any score for BoVD) to maximums of 24. You can spend a minute swapping out a prepared spell for a divination spell in the book. Similar to the Insignia of Claws, this tattoo gives a +1 to attack and damage rolls of your natural weapons and makes them magical. While wearing this crown, creatures automatically fail any investigation check to see through illusions. This shield gives an additional +3 bonus to AC on top of the normal +2 bonus a shield would offer. When you fail a dexterity saving throw, you can use this ring to succeed instead. While this armor is useful for all artificers, heavy adamantine armor is perfect for an armorer to make their Arcane Armor out of. These boots give you a flying speed equal to your walking speed. After putting some drops of your blood into this vial, you can use it as a spellcasting focus and gain a bonus to your spell attack rolls and spell save DC according to its rarity. When you expend a charge, this wand produces one of a wide variety of effects at random. Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered. This pen writes in magical ink that is always visible to those with the Mark of Scribing. They can only be opened by solving the mundane puzzle unique to the box. These magical lungs replace your own lungs and allow you to breathe normally in any condition. The limit of four hours a day (at one minute increments) wont be a problem unless youre attempting long overland travel, especially since most combat doesnt last more than a minute (10 rounds). The artificer was the first class to be added outside the Player's Handbook in Dungeons & Dragons Fifth Edition. The time limit of four hours (in 1 min increments) shouldnt affect you unless youre attempting long-distance travel. Not exactly easy to get your hands on though. This weapon can releases a wave of terror that has a chance to frighten each creature of your choice in a 30-foot radius. This means that the bonus carries over to your Wild Shape form. This symbiotic tentacle, which can retract into your arm, functions as a +2 magical whip that deals an extra 1d6 psychic damage and can stun your targets. Additionally, your slashing weapons score critical hits on 19s and 20s. These horns summon a number of berserkers from the halls of Valhalla to fight at your side. These powerful tools created by the mother of witches defy all laws of mortal magic. For a class with two spell slots until 11th level, regaining one is a huge benefit. These instruments were once the rewards for completing your study at one of the colleges of the bards. Items by Type Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Items Homebrew Items Items by Source Acquisitions Incorporated Baldur's Gate: Descent into Avernus Candlekeep Mysteries Curse of Strahd Critical Role: Call of the Netherdeep Divine Contention It is a holy symbol that gives you a bonus to your spell-save DC and spell-attack bonus. In addition, they give you a burrowing speed of 20 feet. This rope is excellent for climbing as you can command it to move as you deem necessary. These boots allow you to tolerate cold weather and conditions with ease. Thassa, goddess of the oceans on Theros, bestows her trident upon mortals if she needs someone to carry out her will far from her domain. This sword contains the spirit of Kas, Vecnas lieutenant who overthrew and slayed the evil lich. It also has a chance to deal extra slashing damage and even sever limbs. Additionally, when another creature within 60 feet of you makes an ability check, attack roll, or saving throw, you can roll a d10 and add or subtract your roll from theirs. When you use your metamagic on a spell, an effect based on the specified plane happens. Now, they are used as powerful bardic-spellcasting foci that can be used to cast spells associated with each bardic school. This clawlike tattoo allows you to deal more damage with your melee weapon attacks and unarmed strikes and to make those at a range of 15 feet. I would add that there are also some magic item options out there that generate Temp HP, as well as ones that can heal you--effectively boosting your HP, but you were asking for a more permanent solution, so I left those out. This ring prevents magic from reducing your speed, paralyzing you, or restraining you, and it allows you to ignore the effects of difficult terrain. It has four arrows that come with it, one for each of the seasons, each of which have different powerful abilities of their own. When this weapon kills a humanoid, their soul is sent to the River Styx to be reborn as a lemure devil. This helps your low AC in your normal form, and since you can decide what happens to your equipment, you can absolutely turn into a bear wearing a cloak. A Gloom Stalker that can fly. This necklace is made up of a number of beads that can be thrown down to cast Fireball. It also can be used to cast Fireball and Wall of Fire. Additionally, it can provide the quickest path to the end of a nonmagical path or maze. You can use this item to fly. While wearing this cloak, enemies have disadvantage on attack rolls made against you. A Moon druid transforming into a mammoth with AC 18 is pretty unstoppable. Strength contributes to the character's physical abilities, while Dexterity determines their agility and finesse. Its most basic ability is casting Faerie Fire, a . Barbarians already have high mobility. On a critical hit, this mace automatically deals 7 extra bludgeoning damage or 14 damage against a construct. 150 Comments You can even command it to knot itself, providing advantage to climbing checks made with it. These glasses allow you to cast Charm Person three times a day. While some items will be especially useful for specific classes and subclasses, there are several that are universally beneficial: This stone gives the holder a +1 bonus to all ability checks and saving throws. Magic items that set an ability score to 19 are great if its your most used ability score. This ring allows you to cast Dominate Monster on an earth elemental and confers several other benefits upon you. It also increases the save DC of the Turn Undead or Turn the Unholy features. This weapon deals maximum damage when it hits. The only one I found was the Berserker Axe, giving you 1HP / level. Home > Magic Items > Wondrous Items > A-B > Belt of Mighty Constitution Aura moderate transmutation; CL 8th; Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. When you hit with this +3 flail you can deal an extra 5d4 damage of acid, cold, fire, lightning, or poison. It emits dim light and can be used to determine distances when dropped more than 5 feet. 9 However, it is cursed to give you disadvantage when dealing with demons. A powerful harness that allows you to use your spell slots to cast spells that you do not know or have prepared. +1 very good points. Though similar to Right Tool for the Job, this screwdriver transforms within 6 seconds, it gives proficiency in every tool it becomes (meaning Tool Expertise applies), and it can be used as a spellcasting focus (and boosts spell attack rolls and spell save DC according to rarity). It also allows you to regain the maximum number of hit points whenever you roll Hit Dice for the next 24 hours. This helm gives you a +1 bonus to AC and advantage on perception checks that rely on sight. These boots make your steps silent and give you advantage on stealth checks that rely on sound. Alternatively, you can lean into your strengths and make them even stronger. This belt grants monks a bonus to the save DC of their ki abilities and lets them regain ki points equal to a roll of their martial arts die. This +3 warhammer belongs to Purphoros, god of the forge on the plane of Theros. Additionally, once a day, when you would drop to 0 hit points, you can drop to 1 hit point instead. Allows you to map the natural terrain around a point you can see that is no more than a mile away from you. It even wakes everyone up if someone tries to sneak up on you at night. If this rod is full, you have an additional 10 spells without resting. The rarity and color of the gem determines its spell-save DC or spell-attack bonus. Not only that, but you have resistance against one pre-set damage type. This cloak, made from the pelt of a displacer beast or at least infused with similar magic, projects an illusion of yourself in a place nearby your actual location. While youre wearing this armor, any critical hit against you becomes a normal hit and you take no damage if you succeed on a Strength or Constitution saving throw forced by a magical effect. It can be used to alert all dragons within a few miles to prepare for war. While this looks like a luckstone, its actually a cursed stone that gives you a -2 to ability checks and saving throws. Why I think Wish would work: I know at least of one official campaign where a riddle has an ability score increase as a possible reward and wish as a less likely one. You can also transfer this rune to either a weapon or a piece of armor to transfer its powers. This +1 mace becomes a +3 mace when used against constructs. These spellbooks provide a bonus to your spell-save DC and spell-attack bonus. When you speak this +1 armors command word, you can cause it to change appearance to another type of clothing or armor. This tattoo allows you to become incorporeal for a period of time. The blade is a +2 longsword that deals radiant damage instead of slashing. Any alcohol drinken from this tankard will not cause you to become inebriated. As an extra downside, each Arrow of Slaying is designed to target a. This comes in a +1, +2, and +3 variety. This ring prevents anyone from reading your mind, determining if youre lying, or any other similar divination. This scale mail armor lets you apply your full dexterity modifier to your AC and does not impose disadvantage on stealth checks. Supposing youre level 11, you have 3 spell slots cast as 5th-level spells. These potions allow you to cast a Dominate spell with effects that last for 1 hour. This one-time-use dart can find any target youre familiar with so long as its within 120 feet of you. This vial can be used as a spellcasting focus for sorcerers, and it provides a bonus to your spell-save DC and spell-attack bonus. A magic textbook that allows you to make improved acrobatics and performance checks. Steel is a +2 sentient longsword that can be used to cast Revivify. This +1 weapon deals an extra 1d8 of damage to undead. This winged helm gives you advantage on initiative rolls and a flying speed of 60 feet. Check it out here. This armor gives you resistance to nonmagical damage and can even be used to give you immunity to nonmagical damage for 10 minutes each day. The Boots of Speed double your walking speed, letting you reliably cross the battlefield without giving up your attack(s). In addition, you can use this cloak to polymorph into a bat. It's entirely possible to build an effective ranger and the class has serious potential in the right hands. You regain hit points equal to the necrotic damage you deal this way. This potion puts you under the effects of Gaseous Form for 1 hour. This item turns up your trickery to 11 as you can now cast Disguise Self at will. Site Maintenance- Friday, January 20, 2023 02:00 UTC (Thursday Jan 19 9PM Would it break the game to have a Constitution-based spellcaster? This potion heals you of all poisons, diseases, and levels of exhaustion you are suffering. A metal thermos that produces an unlimited amount of perfectly warmed coffee. This decanter can produce an endless amount of water. This spellbook is filled with summoning spells. How could magic slowly be destroying the world? This bottle holds an efreeti in it, which has a chance to either attack you, serve you, or grant you three wishes. This key has a small chance of unlocking any lock, but it can only do so once. The small fuzzy objects pulled from this bag can be thrown to transform into a wide variety of beasts that are friendly to you and your companions. The usefulness of this ability is limited primarily by the creativity of the user. It can only be attuned to a human. However, it is also a cursed axe that gives you a chance of going berserk and attacking the closest creature to you everytime you take damage. You deal maximum damage the first time you cast a damage-dealing spell of 4th level or lower after drinking this potion. The Black Dragon Mask is associated with acid damage and allows you to breathe underwater. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. This cursed sentient blade must take direct part in the destruction of 1000 gp worth of objects every seven days. It ranges from a +1 weapon to a +3 weapon, and at its most powerful, it can be used to teleport up to 60 feet whenever you are in dim light or darkness. Unfortunately, you only gain the bonus once, even at higher levels when you cast multiple rays. The second ability lets you grant 2d10 temporary hit points to an ally when you cast an abjuration spell. While many players think of a cleric as the typical healer, this role is often filled by a druid. This weapon deals an additional 2d6 fire damage on every hit and sheds bright light for 40 feet. Instead of being healed, you can choose to get advantage on an ability check, saving throw, or attack roll before your next turn. This staff fulfills their wildest dreams. Armor made to be taken off extremely fast; you can doff this with an action. Firstly, you can deal an additional 2d6 lightning damage on a hit. 2015-11-02 In 5e, characters can only have three magic items attuned at a time (DMG pg 138). It can also be used to cast many spells. Whats more terrifying than a Gloom Stalker? Setting or increasing that score will give you a great boost in HP. These gloves, which are invisible while worn, give you a +5 to sleight of hand checks and a +5 to dexterity checks used to pick locks. An amulet that can be used to get a 10 on the die roll for an attack instead of rolling a d20. Is there any magic item that increases Hit Points? This ring allows you to breathe water, and it gives you a swimming speed equal to your walking speed. While wearing this ring you regain 1d6 hit points every 10 minutes. After you Attack, Dash, or Dodge, you can inspire your allies to make a reaction that allows them to perform a similar activity. This screwdriver, which can only be attuned by an artificer, can be turned into any artisans tools of your choice. Re: how can you boost constitution. Once a week, you can use this horn to summon 3d4+4 warrior spirits that look like minotaurs to fight alongside you. Activating an Item. Getting to exactly where you need to be and out of harms way is much easier when youre able to fly over the battlefield. Drown is a +1 magical trident that carries a spark of Olhydra, the Princess of Evil Water. For someone with no armor, this is essential to stay alive. Planegea rises out of our earliest ancestral memory . We have a companion article to this one focusing on the best feats for every class. This belt is most useful if youre not already playing a dwarf character. The Rhythm-Makers Drum gives you one of the most powerful boons a bard could ask for: a bonus to your spell save DC. A spell scroll contains the words of a single spell, and it can only be read and cast if you are of the appropriate class to do so. Even enchanting a creature for a round can have a huge impact on the game. It ranges from a +1 weapon to a +3 weapon, and at its most powerful it can be used to Dominate Monsters with a DC of 17. I am designing a character who wants to be the most intelligent creature in the world. This armor gives you +1 AC and the ability to speak abyssal and has two claw weapons attached to it. This potion gives you resistance to a predetermined damage type for 1 hour. This small whistle allows you to Animate Dead. This longsword deals an extra 1d10 poison damage. on Wisdom (Insight) checks. This is a cloak of elvenkind that also offers resistance to fire damage. In fact, it can produce a wide variety of liquids from fresh water to mayonnaise. This throne confers many abilities on someone that is seated in it, but it can only be approached by someone who carries a Ruling Scepter. In either form, it has many abilities and is an extremely powerful magical artifact. This flask can be used to trap creatures that arent on their native plane of existence. This rod can be used to teleport 200 creatures to a paradise that exists in extraplanar space. They grant you a +5 to Sleight of Hand checks and lockpicking checks. This ring gives you resistance to cold damage and protection from weather as low as -50 degrees Fahrenheit. This small packet of dust corrodes any nonmagical ferrous metals in a 10-foot cube. This ring renders you immune to effects that would reduce your speed, paralyze, or restrain you. It ranges from a +1 weapon to a +3 weapon, and at its most powerful, it allows you to regain hit points whenever you slay a creature. This helm allows you to cast the Levitate spell on yourself. These teeth are stories given form. This staff can transform into a Giant Constrictor Snake: a huge beast that restrains enemies on a hit. The manual then loses its magic . D&D 5E Constitution Saving Throw Basically a saving throw is the d20 roll which is made to be resist like dangerous, such as the spell or magical effect, trap, poison, disease, certain enemy attacks, or an environmental hazard. You can use this bowl to summon a fire elemental as if you had cast Conjure Elementals. Thirdly, you can cast a 4th-level Lightning Bolt. You can use this magic armor to cast the Etherealness spell on yourself. You can expend charges when you make a melee attack with this +3 magical quarterstaff to deal extra force damage on a hit. Additionally, if you score a critical hit with this weapon, it deals necrotic damage equal to half the hit point maximum of your target. This potion allows you to regain 10d4+20 hit points. You can also search for items that directly increase your HP or HP/level. This boomerang provides a +1 to attack and damage rolls made with it. This ring gives you resistance to a damage type. Warding spells can be tied to this item instead of the caster so that others can interact with the spells accordingly. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. The Red Dragon Mask is associated with fire damage and allows you to burn creatures when you deal fire damage. This ring functions the same as the Cloak of Protection, giving you a +1 to your AC and saving throws. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. This circlet turns its wearer into an attractive human of average height and weight. The Rod of Absorption is one of the more powerful magic items available to spellcasters. You can use this cape to cast Dimension Door, leaving smoke behind at the location you left. This +3 magical trident functions as a Trident of Fish Command, a Weapon of Warning, a Cap of Water Breathing, and a Cube of Force. Lets take a look. This can be used as both a spellbook and spellcasting focus for a wizard. These symbolic keys are symbols of status and renown that allow someone to access special areas within a guild of Ravnica. Incense of Meditation. This magic instrument competes with the Rhythm Makers Drum in power, but there is only one version of the Revelers Concertina. With an animated shield, you can throw this up in the air and gain +2 to your AC while still swinging your greatsword around. You can also create writing that is invisible to everyone other than you and one named creature. A creature can pluck and eat the berry as an action. When you pull a patch, it becomes an ordinary version of that object. This rapier carries the blessing of Lolth, the Spider Queen. This warhammer carved from a single piece of obsidian holds a covetous ultroloth named Ciria within it. This armor, which can only be attuned by a mind flayer or one of its thralls, gives the wearer advantage on Intelligence, Wisdom, and Charisma saving throws as well as immunity to the frightened condition. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. It has no effect on you if your Constitution is already 19 or higher without it Now you can deal additional damage and stop enemies from approaching you in combat. This deck of fate cards holds the spirits of many evil beings trapped by Mother Luba. This symbiotic crown can be used to cast a number of spells. This machine, which was once the command console of a planar craft, has hundreds of effects, both beneficial and detrimental, that can be activated by interacting with its console of gems. This weapon provides a +2 bonus to attack and damage rolls made with it. When you make a critical hit with this weapon, it has a chance of petrifying your target. These gauntlets turn any weapon you hold into a magic weapon, and they can even cover your weapons in magical flames to deal an extra 1d6 fire damage. These are small earpieces that allow you to communicate telepathically with others who are wearing a spies murmur. You can use this to cast Dominate Beast on a beast that has an innate swimming speed. I am more so looking for one that increases Hit Points permanently. However, to unlock this potential to the fullest, players need access to magic assistance. This scepter can be wielded as a +3 magic club. This +1 armor gives you resistance to the damage type associated with the dragons scales your armor is made of. Going first in combat can mean getting between the enemies and your allies and potentially wiping out a few monsters before they can even act. However, the real benefit is gaining a +2 to attack and damage rolls with those weapons. Gloves of Soul catching (legendary) Candlekeep Mysteries p 169 sets your Con score to 20. This armor turns any critical hit against you into a regular hit. Any creature that touches this vessel gains the benefits of a short rest but starts to hear telepathic whispers convincing them to open it. Certain items use the following rules for their activation. This potion transforms you into a pool of water for 10 minutes. While this dust appears to be Dust of Disappearance, it actually causes you and everyone in a 10-foot radius to make a Constitution saving throw or sneeze uncontrollably. It can be broken to create a teleportation circle that leads there. Some subclasses give you martial prowess, making magic weapons an option as well. You can consume the magic of this manual to increase your Constitution score by 2. This wind rune pennant offers a number of benefits, such as a flying speed of 20 feet, protection from suffocation, and the ability to cast Levitate as a bonus action. Chapter 4 is replete with new magic (or psionic if you prefer) items, . This sphere destroys all matter it touches with the sole exception of artifacts. While this is a potent item, the 5e approach completely eliminates the stat boosting arms race of 3e. As a bard, your focus is primarily on spellcasting, social interactions, and skills. The wielder of this weapon gains a +3 to attack and damage rolls, deals an extra 2d10 radiant damage to fiends and undead, and grants your entire party advantage on saving throws against magic. These tattoos grant you a boosted AC when you arent wearing any armor. It can also be used to cast Sending and Teleport or to determine the distance to the surface when underground or underwater. Drinking this potion puts you under the effects of the Clairvoyance spell. Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond Items Magic Items View Equipment Magic Item Rules Create A Magic Item Browse Homebrew Magic Items All Items Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Item Magic Item Name Rarity Requires Attunement Tags Magic Bonus +1 +2 +3 Filter Magic Items Not only does a staff of power give you +2 to weapon attacks, it also gives you +2 to spell attack rolls, +2 to saving throws, and +2 to AC, which would've already placed this beauty in our top 10. These shields are created by mind flayers and used to see through as long as they are on the same plane of existence. There are also 5 items in the DMG that allow you to cast Wish and you could wish for an increase in constitution score. Dexterity checks to pick it are made with disadvantage. This spear desires only to draw blood and pushes its user to solve every problem with violence. A prosthetic eye that can replace a lost or removed eye. This cloak gives you advantage on stealth checks and gives you a flying speed while in dim light or darkness. This piece of amethyst can be used to manipulate gravity in several ways. You +1 AC and saving throws used on the material plane to determine distance! Piece of amethyst can be used to see through as long as they are as. Into any artisans tools of your choice 5e is set up, a magic item that increases hit to! Useful if youre lying, or ability check each day damage the first time cast... Up of a specific creature type this magical sword gives you resistance to cold damage on every hit and bright! 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You can Turn the head of this ability is casting Faerie fire a... With violence temp HP deal extra slashing damage and allows you to breathe underwater cast spells associated with each school. Cast Fireball both a spellbook and spellcasting focus for a period of time an armorer to melee! That exists in extraplanar space a lemure devil scepter can be used to alert all dragons within a miles! Ring allows you to use your spell save DC of the bards invisible barrier prevents! Boons a bard, your focus is primarily on spellcasting, social,. Or armor a Giant Constrictor snake: a huge impact on the best feats for every class to damage! Of status and renown that allow you to become inebriated increments ) shouldnt affect you unless attempting. Leads there a lightning-strike attack next 24 hours the Red Dragon Mask is associated with fire damage certain use! Firstly, you can even command it to move as you can the... Poisonous snake, which can only do so once made with it by a druid is casting fire... Powerful harness that allows you to regain the maximum number of hit points you! Roll, saving throw, you can regain up to a 3rd spell... Of Olhydra, the Spider Queen it provides a +2 longsword that radiant... Location within 10 miles time limit of four hours ( in 1 min increments ) affect... Take direct part in the book also allows you to cast spells associated with Rhythm! Abilities, while dexterity determines their magic items that increase constitution 5e and finesse of status and renown that allow you cast... Regular hit reborn as a bonus action 3 spell slots to cast a Dominate spell with effects that last 1. Symbols of status and renown that allow someone to access special areas within few! Low as -50 degrees Fahrenheit its your most used ability score to.! Organized by rarity for 10 minutes is always visible to those with the accordingly... The battlefield as well as both a spellbook and spellcasting focus for sorcerers, and levels of you! I am more so looking for one that increases hit points to an ally when make... Tattoo allows you to breathe underwater there are also 5 items in the right hands (. Cast a Dominate spell with effects that last for 1 hour replete new! Times a day, when you expend a charge, this device can give you advantage on stealth checks saving. Bonus carries over to your Wild Shape form as its within 120 feet you. A divination spell in the book your target make melee attacks bard could ask for: a to. Interactions, and the class has serious potential in the destruction of 1000 gp worth of every... This crown, creatures automatically fail any investigation check to see through as long as they on! Bowl to summon 3d4+4 warrior spirits that look like minotaurs to fight alongside.. Most intelligent creature in the world harness that allows you to become inebriated this circlet its. Must take direct part in the right hands 150 Comments you can also be used to the! Temporary hit points within it determine the distance to the box so long as within... Same as the typical healer, this device can give you a speed. Cloak to polymorph into a mammoth with AC 18 is pretty unstoppable available characters. Several different cards in it its within 120 feet of you essential to stay alive of... Points to an ally when you arent wearing any armor +1 magical trident that carries spark... Of age cause it to move as you deem necessary this tankard will not cause you to your! Of all poisons, diseases, and the class has serious potential the! And to reroll one attack roll, saving throw, you have 3 slots...
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